Torrent Forest Pack Pro 4
Release Notes Render • Added native support for more render engines: VRayRT, Maxwell, Arion, Octane and Thea Render. • Forest Color and other tint modes are not supported on the new engines. • Be sure your render software is upgraded to the latest version. • Support for these engines is experimental, please report any problem that you find. Library Browser • Added 3D models of grass, flowers and stones. • Added Ready-to-use Presets.
Some of them include two versions: detail (for small areas), and large (using clumps, optimized for large areas). • Added support for models organized in separate meshes or groups. Forest attach all elements in a single mesh when importing. • Commonly used options have been moved to the main window: Material handling, Merge/XRef, etc. • Added render engine selector for libraries that support multiple materials.
Forest Pack Pro 5.4 for 3Ds Max 2010-2018 Full Easy Crack Download Clean! Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. Welcome to Evermotion - best resource for 3d models, textures and tutorials. Downloads and articles about computer graphic, archmodels and digital art.
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• Classic 2D Library is not installed by default. It is available from the installer as “Legacy Library”. Geometry List • Support for groups in Custom Objects. • This mode is useful to scatter groups of plants, preserving their composition. For example, sets of flowers or grass.
• It works nicely used together Distribution->Diversity->Clusters. • Elements of a group are handled as individual items once scattered, both for checking and surface placement. This also has a great impact on the number of items generated, be care when scattering groups with many objects. • Don’t use groups for objects that must be handled an unique object (for example a tree).
In this case, use a single mesh as before. • Groups must be assigned using the name selector. Max doesn’t support “pick” groups from the scene.
• Added compatibility with Plants. • Added multi-select support. Now it is possible to edit or delete multiple items at once. • Added lock aspect ratio button to Geometry->Width/Height. • Geometry->Material is not longer a required parameter.
If not defined, the material of the Custom Object is used. • Forest automaterials are generated using random names, to avoid duplicates. • Optimize Material works on the custom object material if Geometry List->Material is not defined.
Closing 2018 and getting started with 2019 after the holidays we all had, it’s time to look back and honor the best works posted by you on the blog showcase section in the past year. You can see all 52 best of week projects here –. Go ahead and take a look at them all, drop a good word and check here who entered the best 12 of the year. I’m very proud to share these great visuals with you and hope to see all of you keep sharing your remarkable works this year too! The top image has nothing to do with the final best of year pick in the end.