How To Install Mod 3d Custom Girl Mods Install
Okay, my plan is to cover three topics in this tutorial, then follow it up with part 4 (mod editing). Let's see how it works out. The three topics are Important Folders, The Importance Of Having Two Monitors, and Tips & Tricks. So let's dive right in to the first one.
-------------------------------------- IMPORTANT FOLDERS 1. INSTALLATION FOLDER Assuming that you followed the standard installation, your program should be installed to 'C: Program Files (x86) 3D Custom Girl'. Not everyone will have done this; I made a folder on my F: drive and installed it there. But whatever folder you installed it to will contain three things you should know about. Config.exe, which we covered in the previous tutorial; ObsDX9.exe, which launches the program; and a folder called 'arcs'. The arcs folder is where your program's base files are stored; it's also where you install mods.
Dec 10, 2017 - 3D Custom Girl Mod Editing Tutorial. 3D Custom Girl mods [090710]. Usb device descriptor failure windows 10. If you have a torrent program installed, click that link and it will want to. Installing 3D Custom Girl Mods List. Assuming you have the gravure mod for TDCG, you should be able to create a new animation for TDCG by packing the tmo into a tah file (copy an existing animation's format). See this tutorial on Youtube. You can use tso. 2pmd to convert heavy saves of a girl into a pmd file, and then load that into MMD. Eurosec pr5208 rev10 user manual.
ARCS Installing mods is a breeze in this program; you just paste them into the arcs folder, and that's it. But a word of warning: it's possible to get two mods that don't work with each other. In the world of 3D Custom Girl, this is known as a 'mod collision.'
When you have two mods that collide, the program will instantly crash when you attempt to launch it. So if you're adding mods, you only want to add a few at a time, and keep track of which ones you're adding. Add a few, then launch the program to make sure it still works. If it crashes, remove the mods you just added.
The program should now be working again (check to make sure). If it is, try adding the mods back one at a time, launching the program each time, so you can find out which mod is causing the crash. Then leave that one aside. You'll either have to leave it out altogether, or find which mod it's colliding with and remove that one. I can't really give you any sort of general purpose instruction to help you determine where the collision is occurring, but if you do have this problem, feel free to comment below or send me a note and I'll see if I can help you figure it out.
TECHARTS3D This should be in your 'Documents' folder. In it is a folder called TDCG -- 'C: Users *username* Documents TechArts3D TDCG'. There are three things of note here: a.) Any characters you create will be saved here. The program will give them names like, choosing one at random from my folder, '0C9A906B-6024-4802-9438CD1DAFE183D4.tdcgsav'. These characters will have a white background; but you'll also see one with a green background named 'System.tdcgsav.' The green background indicates that this file is a 'heavy save.'
Don't worry, I'll be explaining that in more detail in the 'Tips & Tricks' section. But for now, let me say that this file, 'system.tdcgsav', is a copy of the last character you had loaded when you exited the game; it will be overwritten each time you exit the game. B.) The 'pose' folder. Any poses you create will be saved here (obviously ). They'll be given names like '0B55D6E8-6458-416A-91AFC3D6771E8174.tdcgpose'. C.) The 'snapshots' folder.
Any pictures you take (by pressing 'PrintScreen' on your keyboard) will be saved here. I believe (I may be wrong) that this folder will not be present when you first install the game; I think it's created the first time you take a picture. Pictures will be saved as.png files, with names like '855F0EAA.png'. Having said that, I placed another folder in my TechArts3D folder (not in the sub-folder 'TDCG'). It's called MOD TOOLS. I put it there for ease of access, since I have to go into the TechArts3D folder every time I use the program. In it, I have TAHDecrypt, TSODecrypt, a shortcut to ObsDX9 (to launch the program), and a shortcut to TDCGExplorer, a tool for working with mods.
I'll be covering this program (and the two 'Decrypt' programs) in part 4, mod editing. -------------------------------------- THE IMPORTANCE OF HAVING TWO MONITORS You'll notice I said 'importance,' not 'necessity.' You don't have to have two monitors, but it sure does help. It's especially helpful if one is a 16:9 aspect ratio monitor and the other a 4:3 aspect ratio. And I'll tell you all about it right after the SEC Championship game (*saves file and walks away*). *** And we're back.
All right, I'm going to show you two sets of pictures (did you think there wouldn't be pictures?). Set 1: Set 2: You see that the first pic has an aspect ratio of 4:3, and it appears on the 4:3 screen in the second pic. The third pic has a 16:9 aspect ratio, and appears on the 16:9 screen in the fourth pic. With these mods that have screens in them, whatever is up on your desktop at the moment you launch 3DCG is what's going to appear on those screens.